We combine the latest neuroscience
and aesthetic practices to create
engaging, interactive virtual reality
experiences.

We combine the latest neuroscience
and aesthetic practices to create
engaging, interactive virtual reality
experiences.

Looking to delight your customers
or wish to unlock the long-term
value of virtual reality?

Looking to delight your customers or wish to unlock the long-term value of virtual reality?

Our team of software developers, animators, data visualisation
experts and psychologists push
the boundaries of virtual reality design and place the user at the
heart of the experience.

Our team of software developers, animators, data visualisation experts and psychologists push the boundaries of virtual reality design and place the user at the heart of the experience.

If you’re a property developer, creative agency, marketer,
health service provider, or just
have an amazing idea for virtual
or augmented reality, we can
help bring your vision to life!

If you’re a property developer, creative agency, marketer, health service provider, or just have an amazing idea for virtual or augmented reality, we can help bring your vision to life!

Clients and Partners

Mobile virtual reality applications for community engagement and fundraising.

New Club, Portsea LSC

Photo-real, mobile virtual reality applications for sophisticated, off-the-plan property marketing campaigns.

Beyond, Fridcorp

Bespoke clinical virtual reality experiences to help reduce anxiety, alleviate loneliness as well as reduce pain and treat phobias.

Joy, Medibank

Brand activations, expos and historical recreations.

Melbourne Central VR, GPT

Virtual reality platforms to manage multiple projects.

Property Platform, Asian Executive Magazine

Mobile virtual reality applications for community engagement and fundraising.

New Club, Portsea LSC

Photo-real, mobile virtual reality applications for sophisticated, off-the-plan property marketing campaigns.

Beyond, Fridcorp

Bespoke clinical virtual reality experiences to help reduce anxiety, alleviate loneliness as well as reduce pain and treat phobias.

Joy, Medibank

Brand activations, expos and historical recreations.

Melbourne Central VR, GPT

Virtual reality platforms to manage multiple projects.

Property Platform, Asian Executive Magazine

Articles in the media

“Liminal 360’s work on the Melbourne Central Coops Shot Tower heritage experience has exceeded our expectations on many fronts.  The quality, realism, and authenticity of the graphics, interactions and story was so realistic and emotionally activating that the response from shoppers was overwhelming, tripling our target with over 3000 uses. I only have great things to say about the team, who tailored the experience expertly to the historical record and our marketing campaign, and ensured that the design of the experience was suitable for use as a permanent feature in the Shot Tower Museum. “

Jacqui Howden – Marketing Manager
Melbourne Central / The GPT Group

“We have recently used Liminal 360’s virtual reality technology for the first time to promote our new mixed-use ‘Coburg Quarter’ development and could not be happier with the results. The team has created the ultimate virtual reality experience using interactive floorplans, fly-throughs and digital renderings and the response so far from our agents and clients has been astounding. The technology has exceeded our expectations and was delivered to a high quality standard within a tight deadline so this definitely won’t be the last time we use the technology to help showcase our vision for new projects to prospective clients.”

Ben Anderson – Managing Director
Future Estate

“Liminal’s virtual reality experience has had a very calming influence on our patients. It relaxed them and lifted their spirits all at the same time. I was impressed by the team’s commitment to developing evidence-based products and their sensitivity to the needs of our hospital and patients.”

Stephen Coyle – Patient Liaison Office
Brunswick Private Hospital

“Liminal 360 has created the best interactive tool we have used to date for off-the-plan apartment sales. The clients love the 3D experience of being able to see inside an apartment that isn’t built yet, and the team was fantastic to work with. We will definitely be using them again!”

Felicity Paglia – Sales and Marketing Manager
SP Projects

“Liminal’s VR tour has exceeded our expectations. Being able to take potential donors ‘inside’ the building has strengthened their interest in the development and led to some significant support as a consequence. Due to the success of our first VR tour, we will be engaging Liminal 360 to build another VR tour for us when we next embark upon another major building project at our School.”

John Phillips – Director of Advancement
Brighton Grammar School

“In a few words, Liminal are fantastic to work with. They built and produced our experience within 8 weeks (with acknowledgment of the product’s limitations). They were also very helpful in our marketing, PR, content and social requirements, which our team produced. We run fast and lean at B.B.E, and Liminal suited us perfectly. I couldn’t recommend them more.”


Adam Beaupeurt – Strategy Director

B.B.E

DAMIAN MORATTI
Chief Executive Officer

As the CEO and co-founder of Liminal 360, Damian is passionate about pushing the boundaries of VR and evangelising the power of immersion and presence Virtual Reality affords. Prior to Liminal 360 Damian had spent the last decade working in the trenches of technology; building a company from the ground up dedicated to providing end users and SMEs with IT support as well as eMarketing services as a Google Partner.

NICK BUSIETTA
Managing Director

Nick is a major projects IT lawyer, consultant and co-founder of Liminal 360. He applies over seven years of commercial, legal and consulting experience in clients from the corporate, government and education sectors. Nick is committed to working with organisations to implement virtual reality in ways that maximise their impact and return on investment.

STEPHANIE ANDREWS
Lead Designer

Stephanie has had a genre-spanning career around the intersection of art and technology. She has worked in technical direction at Pixar, as well as in a variety of digital art disciplines. In the field of academia, Stephanie has 10 years experience as a lecturer in higher education, has won major grants for her research into stereoscopic imaging.

Stephen Woolcock
Lead Developer / Chief Technology Officer 

Stephen is a software engineer with extensive experience in the web, advertising and video game industries. Also a creative mind, his attention to detail has helped forge a successful career in the tech industry, designing and developing successful efficient, large-scale solutions for clients. He is passionate about combining creative visions with cutting-edge, scalable technology to bring beautiful, fluent and enjoyable experiences to end users.

Adam MacGowan
Lead 3D Artist and Animator

Adam is an award winning 3D artist with over 16 years experience working in virtual reality, video games, film, and television as an animator, 3D modeler, VFX Supervisor, coder and rigger. This includes work for major production companies such as Animal Logic, Iloura and Square Enix and on in-game and cutscene animation on AAA titles including BioShock and Hitman. He has played an instrumental role in projects that have won Cannes awards and AFI award nominations.

TIN NGUYEN
Senior Developer

Tin is a programming guru with know-how in game designs and visual art. He has been on the indie games scene for over 3 years, shipping over 5 titles. His aspiration is to deliver higher immersion and impact than he has ever been able to by combining the skills he developed in game design with virtual reality.

Paul Quasier
Business Development Executive, North America

Paul has been at the forefront of technology development and the associated market introductions stemming back to innovations from Bell Laboratories and AT&T. He has led numerous technology Lighthouse and Skunkworks projects advancing human capacities through technology platforms. He spent the last two decades integrating concepts and methodologies from psychology, ergonomics, biophilia, neuroscience and cymatics.

David Rosalion
3D Artist

David is Liminal’s newest 3D generalist, animator and sound designer. He has worked in the gaming scene for several years, working on titles ranging from smaller indie games to large-scale projects and installations with partners such as Toyota. His skillset is wide-ranging, primarily focused on 3D modelling in varying art styles from photorealistic, to stylised and low-poly, but is also experienced in character animation, rigging, level design, UI and music production.

We want your journey with Liminal to be a special, unique experience.
Contact us to discover the exclusive products and services offered by our ground-breaking team.

P:   +61 386 106 390
E:   info@liminal360.com
Suite 1.04, 17-19 Yarra St,
Abbotsford, Victoria, Australia, 3067

To find out more about our psychological products
visit our sister site LiminalVR.com

Proud sponsors of the Portsea Live Saving Club